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Melodyne 3 offers a new algorithm that allows any type of audio material to profit from Melodyne’s unique editing functions and sound quality; in other words, Melodyne is no longer limited to the editing of melodies but can handle homophonic and polyphonic textures. Melodyne 3 also offers fully automatic analysis of the audio material, powerful macros for the correction of intonation and timing errors, and numerous improvements in the user interface. Melodyne 3 is not only capable of doing far more than its predecessors; it is also faster and easier to use.
Melodyne 3 employs the same audio analysis engine as Melodyne uno: the process of note recognition is therefore fully automatic and the results more reliable and delivered more swiftly than heretofore. That’s one way in which Melodyne 3 makes working with audio files easier. Others are the Correct Pitch and Quantize Time macros, which allow the most common flaws in vocal and instrumental recordings to be removed with a few mouse clicks.
Melodyne 3 is not just far easier to operate and better attuned to the working practices of musicians and recording engineers than its predecessors but also better structured. Context-sensitive combi-tools, logically arranged menus and intuitive new methods of operating in the arrange and edit windows streamline the workflow as well as reducing the time taken to master the program. There are also notable improvements in the way Melodyne integrates into other sequencing applications and Melodyne 3 can read sound libraries created using Melodyne technology such as those of Ueberschall’s Liquid Instruments, thereby obtaining access to an almost inexhaustible supply of licks and phrases.
“The ability at last to apply Melodyne’s unique editing functions to any type of audio material is certainly the main argument for Melodyne 3,” says Peter Neubäcker, the founder and mastermind of Celemony. “This uniquely flexible way of handling audio material will lead to a whole new style of working in the studio: with Melodyne 3, the note-based rearrangement and remixing of songs are child’s play, and we’ve streamlined the workflow in numerous ways in response to requests from users. As a result, Melodyne is far simpler and more practice-oriented than ever before.”
Very high quality time stretching and pitch shifting — even for polyphonic and complex audio material (Melodyne studio only)
Whether the material contains block chords (homophony) or parts that are melodically and rhythmically independent (polyphony), Melodyne 3 is able to apply pitch shifting, time stretching and quantization to it in real time — and the sound quality is all you would expect from Melodyne. This uniquely flexible way of handling audio material will lead to a whole new style of working in the studio: with Melodyne 3, the note-based rearrangement and remixing of songs are child’s play, offering producers new creative options when dealing with harmonic tracks.
Far more reliable note recognition
The analysis now takes account automatically of the type of audio material, obviating the need for further programming. If you are batch processing a set of files of the same type, you can also create and store your own recognition templates.
Macros for the correction of intonation and timing errors
The macros introduced by Melodyne uno for the swift correction of notes that are out of tune or mistimed as well as for creative requantization are now also available in the multi-track versions.
Simpler arrangement editing
More powerful editing functions
Data-related improvements
Improvements in the layout and workflow
Other improvements
PC: PII400 processor with at least 512 MB of RAM (1 GHz and 1 GB recommended), 32 MB graphic RAM, around 65 MB of free space on your hard disk, Windows XP.
Mac: G3 (optimized for G5) with at least 512 MB of RAM (1 GB or more recommended), around 73 MB of free space on your hard disk, OS 10.3.9 or later